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Tricelpa is an OpenGL program written in Visual Studio 2005.

Version History

Version 1.1 - Fixed minor bug in loading a file that prevented the blending type from updating in the display until the configuration dialog had been opened and closed. (10/18/07)

Version 1.0 - First public release. (1/14/07)

TricelpaSaver is an OpenGL program written in Visual Studio 2005. It uses the excellent OpenGL Screen Saver Framework by Jean-Sébastien Perrier as the base class.

Version History

Version 1.0 - First public release. (1/14/07)

Version 1.1 - Fixed bug in loading a file that forced the blending type to always load as Additive. (10/18/07)


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